TTRPG Pickup Con Games Schedule
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Pickup Con Schedule
*All times listed in the US Central Time Zone.*
Friday
Saturday
Sunday
Upcoming Cons!
“All Hands on Deck” is a Standard one-shot in the Descended From The Queen system. Led by Nona de Koning.
All Hands on Deck is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story about a ship, its crew, and the sea they sail on. It is a game about the relationships between those people, about relying on each other, about being an individual in a team. We start by briefly discussing what sort of ship you sail, giving it a captain and naming them both. There is no need to dwell on details at this step; we'll learn more about our individual crew members, our captain, and our ship as our story develops!
This game will be great if you like For The Queen, ships, pirate crews, and collaborative prompt-based storytelling.
This system is especially great for new players.
The game runner is very familiar with this system.
Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Off the Hook” is a Standard One-Shot in the Descended From The Queen system. Led by Nona de Koning.
Rumors of a terrible sea monster have been floating around your seaside town. People disappearing, tides changing, total devastation... Gnashing teeth, unimaginable strength... Hardly anyone goes outside anymore. No one has actually seen this monster in all its entirety, but you can't live in terror forever. Boarding the next available boat, you set off on what might be your last marine journey. With nothing better to do, you begin to reminisce about the tall tales about the sea monster. Will they prove to be true when you finally encounter the monster? And can you bring yourself to end its life?
Off the Hook is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story of rumors and mystery surrounding a sea monster currently terrorizing the seaside town you and your ragtag group of people hail from. Using a card deck and pregenerated prompts, we exchange memories, tales, hypotheticals, and general banter about the sea monster. Ultimately, we decide if we let the monster live, out of mercy or perhaps out of safety, or confront the monster, to capture it, kill it, or die trying.
This game will be great if you like For The Queen, sea monsters, pirate crews, and collaborative prompt-based storytelling.
This system is especially great for new players.
The game runner is very familiar with this system.
Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“For the Spoils” is a Standard One-Shot in the Descended From The Queen system. Led by Nona de Koning.
For the Spoils is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story about scoundrels looking to score big. For this month's Pickup Con theme of High Seas, I've predetermined we'll play as a crew of pirates! We'll tell the story of our crew planning, executing, and facing the fallout from what they hope is a big score. As is typical of heists in film and TV, your story will be told in a non-linear fashion - with point-of-view shifts, flashbacks, and other common tropes of the genre.
This game will be great if you like For The Queen, heist movies, pirate crews, and collaborative prompt-based storytelling.
This system is especially great for new players.
The game runner is very familiar with this system.
Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Final Lap” a Standard One Shot in the Descended From The Queen system. Led by Nona de Koning.
Final Lap is a zero prep GMless game where we collaborative tell the story of racers in a cartoony videogame like Mario Kart and Wreck-It-Ralph's Sugar Rush, trying to take on The Champion in the final race of the season! It is a Descended From The Queen game, using the prompt-based collaborative storytelling mechanics from For the Queen in different themes. In this case, it features themes of racing, rivalry, friendship, and self-sacrifice. No familiarity with any of these things is needed to play, but being comfortable improvising things on the spot based on various random prompts is key. This game is pretty much entirely roleplay. And while this game features a race, the goal of this game is not to win the race. It is likely that the Champion will win it, rather than any of us. There are no game mechanics to simulate the race. The game emulates the story of the race, as do many fictions featuring drivers.
This game will be great if you like Mario Kart, For The Queen, and collaborative prompt-based storytelling.
This system is especially great for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Role Play: ⚪⚪⚪⚪⚪
This game will be hosted in room #4 of the TTRPG Pickup Con Discord server.
Content warnings: n/a
Tags: storytelling, videogames, cartoons, racing
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

