TTRPG Pickup Con Games Schedule

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Pickup Con Schedule

*All times listed in the US Central Time Zone.*


Friday

Saturday

Sunday

Upcoming Cons!


Filtering by: “Room 2”
“Mount & Mana” a Standard One-Shot in the Journeymon system led by Nona.
Dec
5

“Mount & Mana” a Standard One-Shot in the Journeymon system led by Nona.

Mount & Mana” a Standard One-Shot in the Journeymon system led by Nona.

Friday, December 5, 2025 3:30 AM, 3.5 hours, 2-4 players 

Take one more step to crest the rise, and look towards the horizon: out there, in new and fantastical lands, your next big adventure awaits! Though you have set out on this journey with your friends, your closest companion is the monster at your side. Welcome to the world of JourneyMon! This PbtA-based game takes inspiration from Pokémon and other similar anime. It plays just like a TV show/cartoon, where each session is a single Episode split into three parts: the Prologue, the Show, and the Epilogue. Everyone, including the GM, gets to go on a journey of discovery as we start each episode by taking turns answering prompts about our region and its inhabitants. In this Pilot Episode called Mount & Mana, player trainers are attending a fun competition at the beach, but the stakes quickly change! Before they know it, they must avert a volcanic disaster at the Mon Loa holiday resort instead! Will you succeed? Play to find out! This game will be great if you like having a pet companion, Pokémon, Digimon, PbtA games. New players are welcome. The GM is also new to this. You can pick a Playbook/Trainer Type and customize your trainer ahead of time. You may also come up with the details of your partner Mon if you want, or you can ask the GM to make one up for you. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Resort Island” is a Standard One Shot in the Deathmatch Island system led by Nona.
Dec
5

“Resort Island” is a Standard One Shot in the Deathmatch Island system led by Nona.

Deathmatch Island explores the idea of a cruel system that uses paranoia and competitiveness to turn competitors against one another, and whether those victims will ultimately destroy each other or build the solidarity needed to smash the system together. You are Competitors who have been dropped onto an island for this strange and scary game with only vague memories. You will forge relationships with your fellow teammates, negotiate alliances with other competitors, compete in deadly contests, earn rewards, and make your way towards a thrilling endgame. Along the way, you'll narrate flashbacks to your competitor's mysterious past, giving everyone insight into what motivates them in the present. Ultimately, the competitors will progress through the island until the final Stand Off. Will you play to win? Or will you try to break the game? While this is a brutal game about survival, you are mostly trying to work together for survival against rival groups. However, PvP is possible in the endgame. It is also important to know that it uses a zoomed-out single-roll resolution system and time skips. Be prepared to take turns narrating outcomes for group scenes, often switching between what happened in the scene and your character's private confessionals in front of a camera, taped after the fact as the audience gets to view what happened. This all works to represent how reality TV shows only show certain interesting bits, along with montage sequences, and not every single moment. Today, you'll play on Resort Island, an idyllic-looking island that was once a former resort for the rich and powerful. Complete with white sand beaches and peaceful-looking lagoons, theme park attractions, luxury entertainments, and even the usual bit of cultural appropriation. But this peaceful-looking island will soon reveal a whole array of deadly games. Ready or not, here you go!

  • This game will be great if you like Battle Royale, Squid Game, The Hunger Games, FantasticLand, Black Mirror and/or reality TV. 

  • New players to the system are welcome, but they need to have overall TTRPG experience and be comfortable narrating (parts of) a scene on their own.

  • You will get to roll up a character ahead of time, guided by the GM. 

  • The game runner is familiar with this system. 

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

Tags: modern, dystopia, battle royale, game show Content warnings: possible player-vs-player in the end game

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. Possibly using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Ghost Tour” is a Standard One-Shot in the Creepy Crawls system led by Nona.
Dec
6

“Ghost Tour” is a Standard One-Shot in the Creepy Crawls system led by Nona.

Creepy Crawls is a short collaborative storytelling game that uses mapmaking and worldbuilding elements. The game is inspired by walking ghost tours that exists in real life. Each tour has its own flavor inspired by the history of the city, the ambiance of the walk, and the tour guides themselves. In Creepy Crawls, players take turns as Tour Guide, leading a walking tour through their city. As you walk, you are describing its history, atmosphere, and the many stories that it holds, particularly Ghost Stories. During play, we draw from a deck of cards that corresponds to random tables to guide and inspire us. This is a quick GMless game of just 1 to 2 hours. 

New players are welcome. 

This game will be great if you like ghost stories, map-building, storytelling, worldbuilding, games like The Quiet Year, Beak Feather & Bone and i'm sorry did you say street magic. 

Content warnings: talks about topics like death, grisly murders, and frightening spirits. Lines & Veils along with the X-card will be used as Safety Tools to ensure everyone is comfortable. 

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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"Ghost Beetle Blues” is a Standard One-Shot in the Mausritter system led by Nona,
Dec
6

"Ghost Beetle Blues” is a Standard One-Shot in the Mausritter system led by Nona,

Session pitch: There is a disturbance in the Pet Cemetery. The dead rise from their graves, wandering among the tombstones. Something sinister is going on, but what's causing all of this? Runi the Moon Witch, a mourner of every unsettled soul, has come to the cemetery to sing the Blues of Moonlit Rest. This should solve the disturbance, but things have gone wrong, and she cannot do it alone! In a dream, she came to you for help. Now the adventurers must brave the cemetery, figure out what's causing these disturbances, and aid Runi in completing her ritual, before it is too late... About Mausritter: The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence. You are not like those settled mice. By choice or by necessity, you are an adventurer. You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those who are willing to take it. It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice. 

This game will be great if you like Redwall, The Rescuers, The Hobbit, Over the Hedge, Thumbelina, OSR-style RPGs, and ghost stories. 

Character creation is very quick and involves just a few random rolls. We'll do this together at the start of the session.

This session will be especially good for new players.

The GM is very familiar with this system. 

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. using https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Tiny Bugs In a Big World” is a Standard one-shot in the Pico system led by Nona.
Dec
6

“Tiny Bugs In a Big World” is a Standard one-shot in the Pico system led by Nona.

Let me tell you a story. There was a night, many, many years ago, when everything ended. Bugs aren’t that great at writing things down, so nobody really thought to record the particulars of the event, but the effects were lasting; no more pesticides, no more deforestation, no more fish hooks or bait boxes or flypaper. Pets ran free from newly-quiet houses, and roach motels showed nothing but vacancies. The biggest change that most bugs noticed that night was that it suddenly got a lot quieter, especially near those black stone ribbons they’d learned not to cross, and the immense above-ground warrens full of beeping machines and smells so succulent they were almost impossible to resist. So bugs, on the whole, flourished. And the world opened up to them in return. 

Welcome to Pico, a game of tiny bugs in a big world. The Mysteriocalypse has been termed, by some bugly historians, as the 'end of an age of order', and perhaps nowhere is this more evident than within the transparent confines of the Skyglass Dome. There are echoes of a less chaotic time - workbenches stacked with rusting tools, sacks of sand that would have dwarfed even a picotitan before they split and spilled, the remnants of a fine iron cage standing stark against the outer sky. But that old world is... Well, not gone, not entirely, but certainly thoroughly reclaimed.

The Skyglass Dome now stands as an ecological triumph, a contradiction, and a living chaos. Desert dunes stretch between lush, fertile flowerbeds,and cacti grow in the shade of fruiting vines. The glass panelling that once kept the outside world at bay is bloomcovered, stem-choked, and in some places missing entirely. Some denizens, the spiky sorts, revel in the spilled sands and the heat of a glass-focused sun and wish to keep things as they are. Others want to speed the spread of vegetative chaos, hatching elaborate schemes to break panes and twist metal, and sowing ever more seeds wherever they'll take. The Skyglass Dome is glorious, rowdy, tropical, colorful and above all, ready for you to come visit and explore. Pico is the newest release by Felix Isaacs, based off the same engine as his award-winning game The Wildsea, with a few little bugly twists thrown in to keep things fresh! It is a fiction-first system about playing as tiny bugs in a huge world where humans have disappeared entirely. The game's themes are Cute, Weird, Community, Creativity and Adventure. It is a game about solving tiny problems, most often in creative ways and often without violence. 

This game will be great if you like exploration, creative problem solving, playing small creatures in a big world, The Wildsea, Mausritter, Redwall, The Rescuers, The Hobbit, Over The Hedge, Discworld, Hollow Knight, or Thumbelina.

New players are welcome. 

The GM is also new to this system.

Pregenerated characters are provided to pick from. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

 Tags: exploration, animals. 

Content warnings: lots of different bugs 

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning


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“Root and Branch” is a Standard One Shot in the Mappa Mundi system led by Nona
Dec
7

“Root and Branch” is a Standard One Shot in the Mappa Mundi system led by Nona

The Mappa Mundi Institute has dedicated itself and its Chroniclers to a single mission with three interconnected pillars. First, to travel the world, learning and writing the history of its peoples after the Flux. Second, to find, study, and protect the Monsters and Creatures that call the Wilds their home. And third, to go beyond the borders of the old and map the new. 

Mappa Mundi - An Exploration + Ecology RPG is a TTRPG about exploring a world recovering from a century of ecological disaster and cultural isolation, a world populated by fantastical Monsters and Creatures that roam the Wilds, a world shaped by Fate. Leave your sword at home, Chronicler! A sharp mind and a curious spirit are the only weapons you’ll need. You are Archivists, Diviners, Fixers, and Guardians. Having sworn an oath to Do No Harm, your main mission is to find and learn about Monsters and Creatures, enigmatic beings who usually inhabit the Wilds, lands beyond the bounds of human civilization. This is a game without combat and character death. Your actions include Traversal, Observation, Deduction, and Exploration. But just because Chroniclers won’t die from getting in a fight or venturing too close to a Monster or Creature doesn’t mean they cannot contract sickness, become injured, or fall unconscious, so explore with caution! Each adventure has three phases: Research, Journey, and Encounter. Research is marked by investigation, information gathering, and discovery. Journey focuses on exploration, overcoming obstacles, and Shaping the environment. Finally, there is the Encounter, marked by positioning, understanding, problem-solving, and close contact with Monsters. An important part of the game is its Shaping, a collaborative storytelling mechanic. It is the process of Chroniclers and Narrators giving form and substance to the environment around them, of adding details, minor or major, to the places, people, Monsters, and Creatures the Narrator introduces. It also allows players to introduce ideas and creations to a scene. Be prepared to immerse yourself into a world that is involves parts of your own creation! As you explore and play, you are encouraged to draw on the map, sketch, and journal. Today's introductory oneshot is called Root and Branch, and its hook reads: Barbecia is a kingdom of dense forests, rolling hills, and swirling rivers, located on the far western edge of the continent of Evasu. You and your fellow Chroniclers have been tasked with learning of a Monster hiding in the midst of a quiet enclave, a small rain-soaked village known as Gascar. You must go in search of a ‘moving forest’ – perhaps the source of the fog that has descended on Gascar. 

This game will be great if you like exploration, worldbuilding, mapmaking, sketching, journaling, and ecology. 

New players are welcome. 

The GM is also new to this. 

Pregens can be provided, but those who wish to build their own with the GM's guidance can do so as well. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Recipe for Disaster” is a Standard one-shot in the Wilderfeast system led by Nona,
Dec
7

“Recipe for Disaster” is a Standard one-shot in the Wilderfeast system led by Nona,

Hunter. Ranger. Keeper. Chef.

In Wilderfeast, you are a Wilder. You are human, though you might not look like it, as with every hunt, you incorporate part of another monster into yourself. Once upon a time, the first Wilder dedicated their lives to containing the Frenzy, the incurable curse that amplifies hunger, pain, and rage in a vicious cycle. But despite their best efforts, it now circulates with virulent speed across the One Land. Wilders spend their time between hunting monsters that cannot be saved and helping those that can. As the Frenzy spreads, the Wilders fight to maintain harmony between humanity and nature. They kill the creatures they must, nurture the ones they can, and consume the ones they fail to save. In doing so, Wilders transform into half-human chimeras, for like all monsters, they derive their power from the One Law of the One Land: You are what you eat. 

The game offers a nice blend of exploration, roleplay, and combat in its gameplay loop: Travel and discover plants and monsters in the One Land. Forage and cook meals. Track and hunt down a frenzied monster. Honor its sacrifice with a feast that will forever change you (literally!) In today's adventure, poachers have captured the Wilders, along with several wild monsters they hope to sell to the Charter. But one caged monster has the frenzy and escapes! To secure their own freedom, to keep the infection from spreading, and to ensure no one else gets hurt, the Wilders must band together and hunt it down.

This game will be great if you like cooking, exploration, nature, animals, monsters, Dungeon Meshi, and Monster Hunter.

New players welcome. 

The GM is very familiar with this system.

Pre-generated characters provided. 

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬⚬

Exploration: ⚪⚪⚪⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome.

Tags: animals, monsters, exploration, fantasy Content warnings: harm to animal-like monsters

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Blood in the Water” is a Standard one-shot in the Rapscallion, led by Ansel Burch
Sep
28

“Blood in the Water” is a Standard one-shot in the Rapscallion, led by Ansel Burch

Sail the strange seas with a crew of magic-touched, vice-driven, twice damned pirates. The Leviathan's horde calls to the captain, and for the first time, our assorted ghosts, djinn, demons, and monsters are in agreement. We stand to profit enormously if we can get to the skull grotto before the beast. The scaly bastard's been seen on the other side of the world. Even at his speed, we should have a couple of days for the heist of the decade. 

This game will be good if you like pirates on the edge of destruction and fantastical adventures driven by personal need.

We will build characters in session.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room

CW: blood, vice, temptation, some pseudo-sexual themes.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“You Wouldn't Steal a Car” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Sep
28

“You Wouldn't Steal a Car” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

In this epic issue, our heroes face a real conundrum. Is it better to commit minor crimes or risk not saving the day? Introducing Sister Silver, the Happy Medium, all the way from Eastern Europe. Will our teenage capes come to terms with her predictions or find another devil to bargain with?

This game will be good if you like teenage superhero stories like Teen Titans and all those movies in the 80's and 90's that were fixated on teenage drama whilst saving the day. 

Players should build characters ahead.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted on the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: teenage angst

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch 

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“The Terror of Dagger Bay” is a Standard One-Shot in the Deck system, led by Ansel Burch.
Sep
28

“The Terror of Dagger Bay” is a Standard One-Shot in the Deck system, led by Ansel Burch.

There are a few pirates in the world who haven't been to Dagger Bay. It's a rite of passage to sail along the bay from the false edge to the true. It's said that the blade won't cut down those tougher than steel. What happens to the others may be too gruesome to tell. Can your crew exfiltrate a young myrfolk and a flylander who ran off to become pirates?

This game will be good if you like Pirates of the Caribbean, Hook, and Sea Hawk. 

The game runner will provide characters.

New players are welcome.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room

CW: Deep water.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“The Terror of Dagger Bay” is a Standard One-Shot in the Deck system, led by Ansel Burch.
Sep
27

“The Terror of Dagger Bay” is a Standard One-Shot in the Deck system, led by Ansel Burch.

There are a few pirates in the world who haven't been to Dagger Bay. It's a rite of passage to sail along the bay from the false edge to the true. It's said that the blade won't cut down those tougher than steel. What happens to the others may be too gruesome to tell. Can your crew exfiltrate a young myrfolk and a flylander who ran off to become pirates?

This game will be good if you like Pirates of the Caribbean, Hook, and Sea Hawk. 

The game runner will provide characters.

New players are welcome.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room

CW: Deep water.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Blood in the Water” is a Standard one-shot in the Rapscallion, led by Ansel Burch
Sep
27

“Blood in the Water” is a Standard one-shot in the Rapscallion, led by Ansel Burch

Sail the strange seas with a crew of magic-touched, vice-driven, twice damned pirates. The Leviathan's horde calls to the captain, and for the first time, our assorted ghosts, djinn, demons, and monsters are in agreement. We stand to profit enormously if we can get to the skull grotto before the beast. The scaly bastard's been seen on the other side of the world. Even at his speed, we should have a couple of days for the heist of the decade. 

This game will be good if you like pirates on the edge of destruction and fantastical adventures driven by personal need.

We will build characters in session.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room

CW: blood, vice, temptation, some pseudo-sexual themes.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Squall of the Southward Passage” a Standard One Shot in the D&D 5e system. Led by Rayne Whitington
Sep
27

“Squall of the Southward Passage” a Standard One Shot in the D&D 5e system. Led by Rayne Whitington

The morning hardly dawns at all on the 7th day of your voyage with your new captain. As his map foretold, the sea in this channel is choppy and littered with many jagged rocks. He confidently steers you through them, but there are moments that make you wonder why he sails with such speed through such treacherous waters. You cannot help but feel that something dark is driving him onward. 

In this adventure you’ll play as a crew member on a small sailing vessel. You’ve been hired to help Captain Topsham explore a channel within a range of sea mountains in hopes of finding a safe passage to the other side. You’ll choose your role within the ship during character creation as well as your standard class. 

This game will be great if you like seafaring adventures and eldrich horror. 

Players should build characters ahead.

–D&D 5E | Level 3

–Use point-buy or standard array for stat generation. 

–Any officially published content for classes, feats, ancestries, etc is fine. Permanent flying features excluded. (Content from established third-party sources is encouraged, but needs to be run by me before the game.)

–You'll be choosing your role on the ship first come, first served.

New players are welcome. 

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be played in room #2 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

CW: Risk of drowning. Will feature underwater and eldritch horror.

Tags: Fantasy, Pirates

Rayne Bakcheious’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious  

Warhorn: https://warhorn.net/events/ttrpg-pickup-con/manage/schedule/sessions/45f44f37-054a-4389-9214-6d687f183b5a

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“You Wouldn't Steal a Car” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Sep
27

“You Wouldn't Steal a Car” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

In this epic issue, our heroes face a real conundrum. Is it better to commit minor crimes or risk not saving the day? Introducing Sister Silver, the Happy Medium, all the way from Eastern Europe. Will our teenage capes come to terms with her predictions or find another devil to bargain with?

This game will be good if you like teenage superhero stories like Teen Titans and all those movies in the 80's and 90's that were fixated on teenage drama whilst saving the day. 

Players should build characters ahead.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted on the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: teenage angst

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch 

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“Squall of the Southward Passage” a Standard One Shot in the D&D 5e system. Led by Rayne Whitington
Sep
26
to Sep 27

“Squall of the Southward Passage” a Standard One Shot in the D&D 5e system. Led by Rayne Whitington

The morning hardly dawns at all on the 7th day of your voyage with your new captain. As his map foretold, the sea in this channel is choppy and littered with many jagged rocks. He confidently steers you through them, but there are moments that make you wonder why he sails with such speed through such treacherous waters. You cannot help but feel that something dark is driving him onward. 

In this adventure you’ll play as a crew member on a small sailing vessel. You’ve been hired to help Captain Topsham explore a channel within a range of sea mountains in hopes of finding a safe passage to the other side. You’ll choose your role within the ship during character creation as well as your standard class. 

This game will be great if you like seafaring adventures and eldrich horror. 

Players should build characters ahead.

–D&D 5E | Level 3

–Use point-buy or standard array for stat generation. 

–Any officially published content for classes, feats, ancestries, etc is fine. Permanent flying features excluded. (Content from established third-party sources is encouraged, but needs to be run by me before the game.)

–You'll be choosing your role on the ship first come, first served.

New players are welcome. 

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be played in room #2 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

CW: Risk of drowning. Will feature underwater and eldritch horror.

Tags: Fantasy, Pirates

Rayne Bakcheious’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious  

Warhorn: https://warhorn.net/events/ttrpg-pickup-con/manage/schedule/sessions/45f44f37-054a-4389-9214-6d687f183b5a

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The Witch Is Missing is a Standard One-Shot in the “The Witch Is Dead” system, led by Rayne Bakcheious
Aug
31

The Witch Is Missing is a Standard One-Shot in the “The Witch Is Dead” system, led by Rayne Bakcheious

"Most of the time, you live a quiet life with your beloved witch and fellow familiars. The cottage is cozy, the baked goods are plentiful, and the visitors are few. But ever so often, she must attend a conclave with the other witches. Strange and unknowable beings they are; their congress is raucous and frightening. 

All night, you and your friends have waited in the tent for her to return, but the morning dawns quietly, and still no sign of her. Now you and other familiars must set out to rescue her from this bizarre land…"

This game will be great if you like witches and animals 

We will build characters in session.

This session will be perfect for new players.

The game runner has run this game a few times now.

Tone: Silly⚪⚬⚬⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. The game runner will be using Schmeppy whiteboards for mapping. schmeppy.com

Spectators are welcome in the Discord room.

CW: Mild-moderate violence against animals is possible. Possible inclusion of cults.

Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious


Check out the game rules- https://gshowitt.itch.io/the-witch-is-dead

View Event →
The Witch Is Missing is a Standard One-Shot in the “The Witch Is Dead” system, led by	Rayne Bakcheious
Aug
30

The Witch Is Missing is a Standard One-Shot in the “The Witch Is Dead” system, led by Rayne Bakcheious

"Most of the time, you live a quiet life with your beloved witch and fellow familiars. The cottage is cozy, the baked goods are plentiful, and the visitors are few. But ever so often, she must attend a conclave with the other witches. Strange and unknowable beings they are; their congress is raucous and frightening. 

All night, you and your friends have waited in the tent for her to return, but the morning dawns quietly, and still no sign of her. Now you and other familiars must set out to rescue her from this bizarre land…"

This game will be great if you like witches and animals 

We will build characters in session.

This session will be perfect for new players.

The game runner has run this game a few times now.

Tone: Silly⚪⚬⚬⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. The game runner will be using Schmeppy whiteboards for mapping. schmeppy.com

Spectators are welcome in the Discord room.

CW: Mild-moderate violence against animals is possible. Possible inclusion of cults.

Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious


Check out the game rules- https://gshowitt.itch.io/the-witch-is-dead

View Event →
“The Horrigan Heist” is a Standard One Shot in the D&D 5E system, led by Rayne Bakcheious.
Jul
27

“The Horrigan Heist” is a Standard One Shot in the D&D 5E system, led by Rayne Bakcheious.

"For thousands of years, the Spear of the Scalebearer was one of many magical weapons that kept the throne of Dharenlore and the orcish people safe. But when the city fell to the empire, many treasures were lost. Now, generations later, a descendant of the Orcish royal family needs your help to reclaim his inheritance. 

Join Malesh Talway and his team of elite adventurers to infiltrate Horrigan Manor during a festival ball and take back the spear that belongs to his family. "

This game will be great if you like heist movies and class justice 

Players should build level 10 characters ahead.

Character Creation Notes

D&D 5E 2014 | Level 10

  • Use point-buy or standard array for stat generation. 

  • Any officially published content for classes, feats, ancestries, etc, is fine. Utilizing elements from established third-party sources is encouraged, but please reach out to run them by me first. 

  • More details in the discussion thread. 

Players need to be familiar with this system.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game runner is using shmeppy whiteboards for mapping. shmeppy.com Spectators are welcome in the Discord room.

CW: I aim for a PG-13 rating (except for swears), but content warnings for class/social injustice and mild cultural appropriation/theft (done by villians). 


Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

View Event →
“The Horrigan Heist” is a Standard One Shot in the D&D 5E system, led by Rayne Bakcheious.
Jul
26

“The Horrigan Heist” is a Standard One Shot in the D&D 5E system, led by Rayne Bakcheious.

"For thousands of years, the Spear of the Scalebearer was one of many magical weapons that kept the throne of Dharenlore and the orcish people safe. But when the city fell to the empire, many treasures were lost. Now, generations later, a descendant of the Orcish royal family needs your help to reclaim his inheritance. 

Join Malesh Talway and his team of elite adventurers to infiltrate Horrigan Manor during a festival ball and take back the spear that belongs to his family. "

This game will be great if you like heist movies and class justice 

Players should build level 10 characters ahead.

Character Creation Notes

D&D 5E 2014 | Level 10

  • Use point-buy or standard array for stat generation. 

  • Any officially published content for classes, feats, ancestries, etc, is fine. Utilizing elements from established third-party sources is encouraged, but please reach out to run them by me first. 

  • More details in the discussion thread. 

Players need to be familiar with this system.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game runner is using shmeppy whiteboards for mapping. shmeppy.com Spectators are welcome in the Discord room.

CW: I aim for a PG-13 rating (except for swears), but content warnings for class/social injustice and mild cultural appropriation/theft (done by villians). 


Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

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Acorns of the Oaken Grove is a Standard One Shot, West Marches (Roughly Connected) session in the DnD 5E system, led by Rayne Bakcheious.
Jun
22

Acorns of the Oaken Grove is a Standard One Shot, West Marches (Roughly Connected) session in the DnD 5E system, led by Rayne Bakcheious.

Though elves are rare in your part of the world, the surname “Half-Evlen” is not entirely uncommon. It’s taken by those that aren’t elven by blood, but grow up within their protective groves and call the elves their family. It can be an easy way for you to find each other out in the wider world, and it’s the name that you’re surprised to see emblazoned on a handwritten note in your local tavern. 

Calling all Half-Elven brethren of the Oaken Grove! A strange blight has besieged the edges of our lands, and we fear we are in grave danger. Please return home as soon as you can.

This game will be great if you like found families, protecting nature, and fun twists on traditional high-fantasy. 

Players should build Level 5 characters ahead.

  • Use point-buy or standard array for stat generation. 

  • Any officially published content for classes, feats, ancestries, etc, is fine. Utilizing elements from established third-party sources is encouraged, but please reach out to run them by me first. EXCEPT: No elves or half-elves (mechanically)

  • Further details in the discussion thread.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game winner will use shmeppy.com for mapping. Spectators are welcome in the Discord room.

CW: Fatal illnesses, possible character death, claustrophobia, speluncaphobia Fantasy


Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

View Event →
Acorns of the Oaken Grove is a Standard One Shot, West Marches (Roughly Connected) session in the DnD 5E system, led by Rayne Bakcheious.
Jun
21

Acorns of the Oaken Grove is a Standard One Shot, West Marches (Roughly Connected) session in the DnD 5E system, led by Rayne Bakcheious.

Though elves are rare in your part of the world, the surname “Half-Evlen” is not entirely uncommon. It’s taken by those that aren’t elven by blood, but grow up within their protective groves and call the elves their family. It can be an easy way for you to find each other out in the wider world, and it’s the name that you’re surprised to see emblazoned on a handwritten note in your local tavern. 

Calling all Half-Elven brethren of the Oaken Grove! A strange blight has besieged the edges of our lands, and we fear we are in grave danger. Please return home as soon as you can.

This game will be great if you like found families, protecting nature, and fun twists on traditional high-fantasy. 

Players should build Level 5 characters ahead.

  • Use point-buy or standard array for stat generation. 

  • Any officially published content for classes, feats, ancestries, etc, is fine. Utilizing elements from established third-party sources is encouraged, but please reach out to run them by me first. EXCEPT: No elves or half-elves (mechanically)

  • Further details in the discussion thread.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game winner will use shmeppy.com for mapping. Spectators are welcome in the Discord room.

CW: Fatal illnesses, possible character death, claustrophobia, speluncaphobia Fantasy


Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

View Event →
May
26

"A New Born World" is a standard one shot in the Mavericks system, led by Ansel Burch

Just 24 hours ago, this world was born. Its elements are created from societies, languages, and ruins. Now, our heroes begin their adventure in the world post-fall. What will they find? There's no way to know now. After all, this world is still in the minds of a dozen people who don't even know it yet.

This game will be great if you like exploration, new games, and new creations.

Players should build characters ahead.

New players are welcome.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: None


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the A Quiet Year system, led by Ansel Burch
May
24

“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the A Quiet Year system, led by Ansel Burch

"In one day, let us create and destroy a world. Throughout Saturday, we will devise a world using the tools and deck of Decuma, we will explore the pressures of a community living in that world through the lens of language in Dialect, and then you will see how that community ends in a Quiet Year.

The setting we build over the course of Saturday will be the subject of a game run in the Mavericks system on Monday. Sign up for any or all of these games to be a part of the lore."

This game will be great if you like creative exercises, answering prompts, and working together.

We will build characters in the session.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: None


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“Kids Day at Coaster Station” is a Standard One Shot in the Masks system. Led by Ansel Burch
May
24

“Kids Day at Coaster Station” is a Standard One Shot in the Masks system. Led by Ansel Burch

Sometimes, the most important part of teenage superheroing is remembering to be a kid. Every year, Coaster Station opens its gates to all of the kids of Halcyon City and so far, the incidents have been pretty minor. Lady Indomitable has designed a coaster that takes the riders into low earth orbit for a survivable period of time for the ultimate rush of brief near-vacuum and weightlessness. So, the entire super community has been invited to Kids Day for the unveiling. This should be the safest year yet! 

This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.

Players should build characters ahead.

This session will be especially good for new players.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #2 on The TTRPG Pickup Con Discord server

CW: Hubris

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the Dialect system, led by Ansel Burch
May
24

“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the Dialect system, led by Ansel Burch

"In one day, let us create and destroy a world. Throughout Saturday, we will devise a world using the tools and deck of Decuma, we will explore the pressures of a community living in that world through the lens of language in Dialect, and then you will see how that community ends in a Quiet Year.

The setting we build over the course of Saturday will be the subject of a game run in the Mavericks system on Monday. Sign up for any or all of these games to be a part of the lore."

This game will be great if you like creative exercises, answering prompts, and working together.

We will build characters in the session.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: None


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the Decuma system, led by Ansel Burch
May
23

“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the Decuma system, led by Ansel Burch

"In one day, let us create and destroy a world. Throughout Saturday, we will devise a world using the tools and deck of Decuma, we will explore the pressures of a community living in that world through the lens of language in Dialect, and then you will see how that community ends in a Quiet Year.

The setting we build over the course of Saturday will be the subject of a game run in the Mavericks system on Monday. Sign up for any or all of these games to be a part of the lore."

This game will be great if you like creative exercises, answering prompts, and working together.

We will build characters in the session.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: None


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
Kids in the Bend | An "Our First Adventure" Playtest. Led by Rayne Bakcheious
Apr
27

Kids in the Bend | An "Our First Adventure" Playtest. Led by Rayne Bakcheious

"As a kid growing up in the small, swamp town of Higgit's Bend, there's not much else to get up to besides trouble. Which is why it's especially unfair that you and your friends are grounded on the day the traveling carnival comes to town. But you're not going to let that stop you from seeing the exotic animals and arcane mysteries that await behind those brightly colored carts. It's time to have your first adventure... 

"Our First Adventure" is a (unlicensed fan) modification of the "Kids on Bikes" system, designed to allow for a modern and simpler playstyle in a more traditional high-fantasy setting. This will be my second playtest of the system. 

This game will be great if you like Kids on Bikes, Kids on Brooms, Never Stop Blowing Up

Players should build characters ahead.

We will build characters in session.

I'll be providing a PDF of my new rule-set to players before the game if you would like to build your character ahead of time. We'll also go over character creation at the top of the session if you would like to build it then. It shouldn't take more than 15-20mins. 

You will be playing as a resident of a small town in the middle of a swamp called Higgit's Bend. It's a former mining town on the far, forgotten edge of a large empire. The townsfolk have renounced imperian forms of currency and have built a thriving community that relies on each other for what they need. Your character can any type of body that you can dream up, provided it fits within a high-fantasy, low-technology context. "

This session will be especially good for new players.

This system was written by the game runner.

Tone: Silly⚪⚬⚬⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game runner will be using Shmeppy whiteboards for mapping. https://shmeppy.com/ Spectators are welcome in the Discord room.

CW: Mild depictions of animal mistreatment


Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

View Event →
Kids in the Bend | An "Our First Adventure" Playtest. Led by Rayne Bakcheious
Apr
25

Kids in the Bend | An "Our First Adventure" Playtest. Led by Rayne Bakcheious

"As a kid growing up in the small, swamp town of Higgit's Bend, there's not much else to get up to besides trouble. Which is why it's especially unfair that you and your friends are grounded on the day the traveling carnival comes to town. But you're not going to let that stop you from seeing the exotic animals and arcane mysteries that await behind those brightly colored carts. It's time to have your first adventure... 

"Our First Adventure" is a (unlicensed fan) modification of the "Kids on Bikes" system, designed to allow for a modern and simpler playstyle in a more traditional high-fantasy setting. This will be my second playtest of the system. 

This game will be great if you like Kids on Bikes, Kids on Brooms, Never Stop Blowing Up

Players should build characters ahead.

We will build characters in session.

I'll be providing a PDF of my new rule-set to players before the game if you would like to build your character ahead of time. We'll also go over character creation at the top of the session if you would like to build it then. It shouldn't take more than 15-20mins. 

You will be playing as a resident of a small town in the middle of a swamp called Higgit's Bend. It's a former mining town on the far, forgotten edge of a large empire. The townsfolk have renounced imperian forms of currency and have built a thriving community that relies on each other for what they need. Your character can any type of body that you can dream up, provided it fits within a high-fantasy, low-technology context. "

This session will be especially good for new players.

This system was written by the game runner.

Tone: Silly⚪⚬⚬⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game runner will be using Shmeppy whiteboards for mapping. https://shmeppy.com/ Spectators are welcome in the Discord room.

CW: Mild depictions of animal mistreatment

View Event →
“The Fruitcake of Justice” is a Standard One Shot in the Masks system. Led by Ansel Burch
Mar
30

“The Fruitcake of Justice” is a Standard One Shot in the Masks system. Led by Ansel Burch

"Charged with simultaneously protecting and (carefully) endangering Halcyon City's heroes in training, there are many ways that the Juvenile Justice Team deploys costumed assets under the age of majority. Not all of them are glorious. 


Maude Marvel is better known as her heroic alter ego, Chief Chef.She was an incredibly niche superhero in the 70's who fought crime using the French method which requires precise skills and a lot of butter. Now she's more of a curiosity with 60 years of history stored in her brain. Spending a week with her has become something of a rite of passage for young heroes when crime fighting gets a little thin over the winter holidays.


Will our heroes be able to help an octogenarian make a fruit cake? Will it teach them about teamwork and Aegis history? Can they keep from going absolutely feral with minimal supervision?"


This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.

Players should build characters ahead.

This session will be especially good for new players.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #2 on The TTRPG Pickup Con Discord server

CW: Fragility of age, pet endangerment

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“A Winter Together” is a Standard One Shot in the Deck system. Led by Ansel Burch
Mar
30

“A Winter Together” is a Standard One Shot in the Deck system. Led by Ansel Burch

The pirate ship, The Cauldron is grounded on a big rock just off the coast of Ouness, a small and remote island on the Northern end of the archipelago. The locals seem slow to trust but like it or not, you're stuck together until the weather clears in the spring. The sailors bring with them stories of the wide world and gifts from the edges of believability. The colonists offer a perspective that the sailors might just want to consider and a shelter from the weather to come. 

This game will be great if you like stories of communities on the edge and people finding common ground despite conflicting interests.

The game runner will provide characters.

This session will be especially good for new players.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚬⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome. 

CW: Player on player conflict

Check out the Rules: https://the-indecisionist.itch.io/mavericks 

Ansel Burch’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“Uncle Bilbo's Things” is a Standard One Shot/ Playtest session in The Travelling Appraisals Show system. Led by Ansel Burch
Mar
29

“Uncle Bilbo's Things” is a Standard One Shot/ Playtest session in The Travelling Appraisals Show system. Led by Ansel Burch

Every city in Middle Earth has treasures. For the past 30 years it's been the distinct pleasure of the Travelling Appraisers to get a glimpse of the truly wonderous items that are hiding in the attics and cupboards from the Eriador to Belfalas. This week, we find ourselves in the the Shire town of Hobbiton where the heirs of an eccentric collector are looking to get a valuation on some truly exceptional pieces.

This game will be good for you if you like comfort watching PBS and playing poker incorrectly

We will build characters in session.

New players are welcome.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚬⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“A Winter Together” is a Standard One Shot in the Deck system. Led by Ansel Burch
Mar
29

“A Winter Together” is a Standard One Shot in the Deck system. Led by Ansel Burch

The pirate ship, The Cauldron is grounded on a big rock just off the coast of Ouness, a small and remote island on the Northern end of the archipelago. The locals seem slow to trust but like it or not, you're stuck together until the weather clears in the spring. The sailors bring with them stories of the wide world and gifts from the edges of believability. The colonists offer a perspective that the sailors might just want to consider and a shelter from the weather to come. 

This game will be great if you like stories of communities on the edge and people finding common ground despite conflicting interests.

The game runner will provide characters.

This session will be especially good for new players.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚬⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome. 

CW: Player on player conflict

Check out the Rules: https://the-indecisionist.itch.io/mavericks 

Ansel Burch’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“The Fruitcake of Justice” is a Standard One Shot in the Masks system. Led by Ansel Burch
Mar
29

“The Fruitcake of Justice” is a Standard One Shot in the Masks system. Led by Ansel Burch

"Charged with simultaneously protecting and (carefully) endangering Halcyon City's heroes in training, there are many ways that the Juvenile Justice Team deploys costumed assets under the age of majority. Not all of them are glorious. 


Maude Marvel is better known as her heroic alter ego, Chief Chef.She was an incredibly niche superhero in the 70's who fought crime using the French method which requires precise skills and a lot of butter. Now she's more of a curiosity with 60 years of history stored in her brain. Spending a week with her has become something of a rite of passage for young heroes when crime fighting gets a little thin over the winter holidays.


Will our heroes be able to help an octogenarian make a fruit cake? Will it teach them about teamwork and Aegis history? Can they keep from going absolutely feral with minimal supervision?"


This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.

Players should build characters ahead.

This session will be especially good for new players.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #2 on The TTRPG Pickup Con Discord server

CW: Fragility of age, pet endangerment

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Uncle Bilbo's Things” is a Standard One Shot/ Playtest session in The Travelling Appraisals Show system. Led by Ansel Burch
Mar
28

“Uncle Bilbo's Things” is a Standard One Shot/ Playtest session in The Travelling Appraisals Show system. Led by Ansel Burch

Every city in Middle Earth has treasures. For the past 30 years it's been the distinct pleasure of the Travelling Appraisers to get a glimpse of the truly wonderous items that are hiding in the attics and cupboards from the Eriador to Belfalas. This week, we find ourselves in the the Shire town of Hobbiton where the heirs of an eccentric collector are looking to get a valuation on some truly exceptional pieces.

This game will be good for you if you like comfort watching PBS and playing poker incorrectly

We will build characters in session.

New players are welcome.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚬⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Urban Infestation” a Standard One Shot in the Sentinel Comics system. Led by Nona de Koning.
Feb
23

“Urban Infestation” a Standard One Shot in the Sentinel Comics system. Led by Nona de Koning.

Did you ever want to be a superhero? Today's your day! Join the young teenage superheroes known as Team Daybreak. Play as decisive Headlong, ambitious Rockstar, supportive Muse, cosmic Aeon Girl or ghostly Muerto in the Sentinel Comics RPG! In this system, you creatively combine your superpowers with your ordinary qualities to try and be the best heroes you can be while living up to your principles. The Sentinel Comics RPG uses its own GYRO system, which focuses on quick comic book-style action, where teamwork is key and where your hero becomes more powerful as the situation gets more dire and twists get thrown your way! Today's adventure is called Urban Infestation, where our team is called in to help the hero team Dark Watch over in Rook City. In the wake of the global destruction from the OblivAeon event, Rook City is worse than ever, rocked with rifts of chaos magic causing all kinds of havoc (and let’s be honest, Rook City–the capital of crime and urban decay–wasn’t in great shape to begin with). Myriad, a villain composed entirely of crawling insects whose origin is linked to members of Daybreak, is taking advantage of these magical rifts to cause even more carnage. Being a new team of young inexperienced heroes, victory is not guaranteed! The Sentinel Comics RPG is its own superhero universe with a board game and podcast as well. But this features a team made just for the RPG so no familiarity with any lore is needed. Just be excited to play a teenage superhero and jump right in! 

This game will be great if you like comics, superheroes, shenanigans, cinematic action, and creative roleplaying. 

New players are welcome. 

The game runner is very familiar with this system. 

The game runner will provide pregenerated characters to pick from.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚪

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚬⚬⚬

 

Modern Day Rules will be taught, so no preparation is needed, but a rules reference will be provided ahead of time for those who prefer not to go in blind.

This game will be hosted in room #2 of the Pickup Con server. Spectators are welcome. The con runner will be using using Miro whiteboards for mapping. https://miro.com/

Content warning: creepy-crawlies (bugs/insects)

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning 

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“Stonespire Marsh” a Standard One Shot in the Mausritter system. Led by Nona de Koning
Feb
23

“Stonespire Marsh” a Standard One Shot in the Mausritter system. Led by Nona de Koning

Stonespire Marsh, named for the eponymous boulder at its center, is home to reclusive, sun-basking lizards. One day, amidst the muck and mud, they uncovered an entrance to the Stonespire itself, and their demeanor changed. They opened their island, speaking to visitors about a ""Second Sun.” They promise sanctuary and shelter the lost and needy, ""The Second Sun brings warmth and prosperity to all it shines upon."" However, pilgrims that enter the Stonespire never seem to leave again. What are High Priest Zon and the lizard cult up to? It's time for your brave mice to crawl beyond the stone and investigate what's really going on in Stonespire Marsh! 

<b><u>About Mausritter:</u></b>

The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence. You are not like those settled mice. By choice or by necessity you are an adventurer. You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those that are willing to take it. 

It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice."

This game will be great if you like Redwall, The Rescuers, The Hobbit, Over The Hedge, Thumbelina, OSR style RPGs

We will build Level 1 characters in the session. Character creation is lightning-quick and involves just a few random rolls. We'll do this together at the start of the session. If you've played Mausritter before and want to bring an existing character, contact me upfront to discuss.

This session will be especially good for new players.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

This game will be played in room #2 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room. The game runner will use Miro whiteboards for mapping. https://miro.com/

CW: drug use, cult, imprisonment, ritual sacrifice, possible PC death (you can continue with a new PC if that happens)

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Check out the Rules:

https://losing-games.itch.io/mausritter

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“Hammer of the Earth” a Standard One Shot in The Ultimate Micro-RPG Book system. Led by Nona de Koning.
Feb
23

“Hammer of the Earth” a Standard One Shot in The Ultimate Micro-RPG Book system. Led by Nona de Koning.

For the city to survive, it must move. Hammer of the Earth is an adventure game about humans who worship the last machine in a world ruled by vines. You are Outriders, individuals who ensure the fuel supply for Hammer. It's the last bastion of civilization in the form of a gargantuan train, each carriage housing ten thousand souls, navigating an endless network of tracks. If the train stops, they are all doomed. The Navigator (GM) picked you from your various factions to keep the train moving. Presented with a limited clock and numerous obstacles, can you get back in time? Success or failure, you must all work together, even if in the end only one of you is held responsible for the outcome... Hammer of the Earth is part of The Ultimate Micro-RPG Book, an anthology of 2-page games. This means it's very rules-light and very easy to learn, but players should be comfortable using their own imagination without many rules to hold on to. This game will be great if you like rules-light adventures, countdown clocks, an impending sense of doom and trying desperately to be the hero when everything seems to be against you. 

We'll create characters together at the start of the game, it only takes mere minutes. 

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #2 of the Pickup Con server. Spectators are welcome.

Content warnings: n/a 

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning 

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